Not the most exciting render, but clothing is probably the most complicated thing for me to make. If you aren't following me elsewhere, you probably missed my progress updates on Tumblr
. The initial creation isn't all that bad, the texturing too, but... rigging just sucks. Various poses can make different parts of the body, sometimes other articles of clothing, poke through. It just takes a lot of trial and error to get things to a workable state --- and then there's no guarantee that another pose won't break things down the line!
Anyway, why clothing? I do want to make one of the girls from Candidate for Goddess --- but making both the character and the clothing tends to take more than my self-imposed weekly deadline. Normally I'll just take the full two weeks, tossing in a quick render to fulfill my quota in the mean time. But, this time I wanted to experiment --- see how hard it would be to prepare the outfit for 1 model and then adjust it to fit another down the line. (I figured this wouldn't be too hard --- all my character models are based off each other. Every time I re-use a character, I make sure to fix it up!)
As for what character I'm planning to model from Candidate for Goddess... I'm not actually sure. Although the repairer outfit here is clearly Kizna's, I actually prefer Ikhny --- well, did at least. It's been a long time since I watched all the way through, read too even. I love the story, but the fact it is incomplete continues to sting...Want more?